C++ Developer / Graphics Engineer / Sr Engineer / Lead Engineer

Qualcomm · Bangalore · 1–5 yrs experience · Posted 2026-06-11

Tech stack: C++

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About the role

Qualcomm India Private Limited
Engineering Group, Engineering Group > Software Engineering
Responsibilities: - As a leading technology innovator, Qualcomm pushes the boundaries of what's possible to enable next-generation experiences and drives digital transformation to help create a smarter, connected future for all.
- As a Qualcomm Software Engineer, you will
- design, develop, create, modify, and validate embedded and cloud edge software, applications, and/or specialized utility programs that launch cutting-edge, world class products that meet and exceed customer needs.
- Qualcomm Software Engineers collaborate with systems, hardware, architecture, test engineers, and other teams to design system-level software solutions and obtain information on performance requirements and interfaces.
Qualifications: - Bachelor's degree in Engineering, Information Systems, Computer Science, or related field.
- Having multiple positions for Engineer / Senior Engineer / Lead Engineer and Staff & Senior Staff Engineer.
- For Engineer Title (1-5 years)
- Strong C++ is good to have.
- Graphics Domain is not mandatory Experience in Graphics APIs - any of DX11/DX12/Vulkan
- Looking for a developer with strong design experience with OOPS, & C++ development experience.
- Hands-on experience with Game development, experience with Unreal Engine 5 GPU based rendering techniques.
- Prefer prior development experience in implementing/supporting
- Graphics driver for standards
- (Direct3D, Vulkan, OpenCL).
- Strong debugging skills would also be preferred
- Will work with GPU Software & Hardware teams, and ISVs to develop/support compliant and optimized Graphics drivers for Adreno GPUs for a competitive edge.
- Prefer prior experience with understanding the graphics rendering pipeline, APIs Inter-Op, and other Multimedia IPs.
- Performance profiling experience in DirectX/Vulkan games is preferred

Qualifications

- Bachelor's degree in Engineering, Information Systems, Computer Science, or related field.
- Having multiple positions for Engineer / Senior Engineer / Lead Engineer and Staff & Senior Staff Engineer.
- For Engineer Title (1-5 years)
- Strong C++ is good to have.
- Graphics Domain is not mandatory Experience in Graphics APIs - any of DX11/DX12/Vulkan
- Looking for a developer with strong design experience with OOPS, & C++ development experience.
- Hands-on experience with Game development, experience with Unreal Engine 5 GPU based rendering techniques.
- Prefer prior development experience in implementing/supporting
- Graphics driver for standards
- (Direct3D, Vulkan, OpenCL).
- Strong debugging skills would also be preferred
- Will work with GPU Software & Hardware teams, and ISVs to develop/support compliant and optimized Graphics drivers for Adreno GPUs for a competitive edge.
- Prefer prior experience with understanding the graphics rendering pipeline, APIs Inter-Op, and other Multimedia IPs.
- Performance profiling experience in DirectX/Vulkan games is preferred

Responsibilities

- As a leading technology innovator, Qualcomm pushes the boundaries of what's possible to enable next-generation experiences and drives digital transformation to help create a smarter, connected future for all.
- As a Qualcomm Software Engineer, you will
- design, develop, create, modify, and validate embedded and cloud edge software, applications, and/or specialized utility programs that launch cutting-edge, world class products that meet and exceed customer needs.
- Qualcomm Software Engineers collaborate with systems, hardware, architecture, test engineers, and other teams to design system-level software solutions and obtain information on performance requirements and interfaces.