GPU Compute Gaming Compiler Engineer

Qualcomm · Bengaluru · 4+ yrs experience · Posted 2026-07-01

Tech stack: C, C++, Python

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About the role

Qualcomm India Private Limited
Engineering Group, Engineering Group > Systems Engineering
Responsibilities: - This position will be responsible for research, analysis and improvement of Qualcomm's Adreno GPU compiler and system performance to our world wide customers.
- From the analyses and experiments on GPU shaders and bottlenecks, usage and development of tools/profilers, and investigation of compiler architecture, there will be opportunities to influence performance of games, applications, and hardware design, through interactions in compiler/driver, architecture and games development.
Qualifications: - A BS/MS/PhD degree in Computer Science or Electrical Engineering.
- LLVM Compiler knowledge, development, and optimization experience.
- Understanding of GPU and computer architecture (CPU, memory, data layout, etc.) and performance tradeoffs.
- Experience with C/C++ and Python
- Good communication skills and teamwork spirit, reliable and self-motivated
- Bachelor's degree in Engineering, Information Systems, Computer Science, or related field and 4+ years of Systems Engineering or related work experience.
- Master's degree in Engineering, Information Systems, Computer Science, or related field and 3+ years of Systems Engineering or related work experience.
- PhD in Engineering, Information Systems, Computer Science, or related field and 2+ years of Systems Engineering or related work experience.

Qualifications

- A BS/MS/PhD degree in Computer Science or Electrical Engineering.
- LLVM Compiler knowledge, development, and optimization experience.
- Understanding of GPU and computer architecture (CPU, memory, data layout, etc.) and performance tradeoffs.
- Experience with C/C++ and Python
- Good communication skills and teamwork spirit, reliable and self-motivated
- Bachelor's degree in Engineering, Information Systems, Computer Science, or related field and 4+ years of Systems Engineering or related work experience.
- Master's degree in Engineering, Information Systems, Computer Science, or related field and 3+ years of Systems Engineering or related work experience.
- PhD in Engineering, Information Systems, Computer Science, or related field and 2+ years of Systems Engineering or related work experience.

Responsibilities

- This position will be responsible for research, analysis and improvement of Qualcomm's Adreno GPU compiler and system performance to our world wide customers.
- From the analyses and experiments on GPU shaders and bottlenecks, usage and development of tools/profilers, and investigation of compiler architecture, there will be opportunities to influence performance of games, applications, and hardware design, through interactions in compiler/driver, architecture and games development.

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